[Server information] Level Drop System

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Prowler

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SYSTEM "HIGHER LEVEL = MORE LOOT"
(DROP LEVEL)

The drop-level system allows high-level characters to farm more from farm mobs* and from gathering resources than characters at a lower level.
*farm mobs = mobs on ether, turncoasts in sette desert, some event mobs (if indicated).

In the realities of current farming, where a "good equiped" character of level 45 can farm one spot "for respawn"*, the drop-level system provides an opportunity for characters above the level to farm more, thereby encouraging character leveling, motivating to have a higher level in order to have more farming in the future.
*"for respawn" = kill all monsters on the spot before they appear, thereby 100% farming the spot. The drop-level system is configured for each phase separately.

The effect of the drop-level system at the 2nd phase:

  • Level 65 - +55%
  • Level 64 - +52%
  • Level 63 - +49%
  • Level 62 - +46%
  • Level 61 - +43%
  • Level 60 - +40%
  • Level 59 - +39%
  • Level 58 - +38%
  • Level 57 - +37%
  • Level 56 - +36%
  • Level 55 - +35%
  • Level 54 - +25%
  • Level 53 - +10%
 
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